About Me


With a degree in computer systems and networks, I shifted my focus to C++ development and am particularly interested in 3D programming and rendering, both real-time and offline. I am also interested in gameplay programming and issues linking technology and creation. In my spare time, I develop a wide variety of projects, ranging from creating 3D scenes in Maya to more practical experiments in electronics and DIY. I believe it is this multidisciplinary approach that fuels my desire to move towards hybrid roles. My career change is therefore part of a search for meaning and lasting commitment in my work.

My Projects


Version PDF

Resume


Experiences

C++ Programmer2025 - Present

ScleToulouse, France

Collaborated in a team of 7 to develop a node-based configuring application using C++17, Qt and QML

Implemented over 30 features based on functionnal specifications

Resolved over 30 bug tickets, improving application stability across both front and back-end

C/C++ Programmer2024 - 2025

ViverisToulouse, France

Contributed to the evolution of an open-source metric collection project for 5G spatial usage

Developped and maintained a C++ library integrating data storage dependencies

Research engineer2023 - 2023

IRITToulouse, France

Automated deployment for 7 embedded devices using Bash scripts for V2X experimentation

Created a Python application managing multi-channel 5G & Wifi communication for automated vehicules

Production engineer apprentice2019 - 2022

OrangeToulouse, France

Provided Tier 3 Active Directory support for over 150k user accounts within a 10-expert team

Hardened more than 10 high-sensitivity servers through PowerShell scripting

Education

Paul Sabatier University2019 - 2022

Toulouse, France

Master's degree in Information and Communications technology

Universitetet i Agder 2022

Grimstad, Norway

Master in Multimedia and Game Technologies

Work in progress

Side Projects